VEX Dictionary / detail
detail
Fetches the value stored in a whole-geometry (detail) attribute of a piece of geometry.
group: attribattribdetail
Available in every context
Usage
<type> detail(<geometry>, string attribute_name, int ignored=0)
<type>[] detail(<geometry>, string attribute_name, int ignored=0)
Examples
No worked examples yet.
Signatures (from vcc -X)
matrix2 detail(int, string)all contextsmatrix2 detail(int, string, int)all contextsmatrix2 detail(string, string)all contextsmatrix2 detail(string, string, int)all contextsmatrix3 detail(int, string)all contextsmatrix3 detail(int, string, int)all contextsmatrix3 detail(string, string)all contextsmatrix3 detail(string, string, int)all contextsmatrix detail(int, string)all contextsmatrix detail(int, string, int)all contextsmatrix detail(string, string)all contextsmatrix detail(string, string, int)all contextsdict detail(int, string)all contextsdict detail(int, string, int)all contextsdict detail(string, string)all contextsdict detail(string, string, int)all contextsfloat detail(int, string)all contextsfloat detail(int, string, int)all contextsfloat detail(string, string)all contextsfloat detail(string, string, int)all contextsint detail(int, string)all contextsint detail(int, string, int)all contextsint detail(string, string)all contextsint detail(string, string, int)all contextsvector4 detail(int, string)all contextsvector4 detail(int, string, int)all contextsvector4 detail(string, string)all contextsvector4 detail(string, string, int)all contextsstring detail(int, string)all contextsstring detail(int, string, int)all contextsstring detail(string, string)all contextsstring detail(string, string, int)all contextsvector2 detail(int, string)all contextsvector2 detail(int, string, int)all contextsvector2 detail(string, string)all contextsvector2 detail(string, string, int)all contextsvector detail(int, string)all contextsvector detail(int, string, int)all contextsvector detail(string, string)all contextsvector detail(string, string, int)all contextsmatrix2[] detail(int, string)all contextsmatrix2[] detail(int, string, int)all contextsmatrix2[] detail(string, string)all contextsmatrix2[] detail(string, string, int)all contextsmatrix3[] detail(int, string)all contextsmatrix3[] detail(int, string, int)all contextsmatrix3[] detail(string, string)all contextsmatrix3[] detail(string, string, int)all contextsmatrix[] detail(int, string)all contextsmatrix[] detail(int, string, int)all contextsmatrix[] detail(string, string)all contextsmatrix[] detail(string, string, int)all contextsdict[] detail(int, string)all contextsdict[] detail(int, string, int)all contextsdict[] detail(string, string)all contextsdict[] detail(string, string, int)all contextsfloat[] detail(int, string)all contextsfloat[] detail(int, string, int)all contextsfloat[] detail(string, string)all contextsfloat[] detail(string, string, int)all contextsint[] detail(int, string)all contextsint[] detail(int, string, int)all contextsint[] detail(string, string)all contextsint[] detail(string, string, int)all contextsvector4[] detail(int, string)all contextsvector4[] detail(int, string, int)all contextsvector4[] detail(string, string)all contextsvector4[] detail(string, string, int)all contextsstring[] detail(int, string)all contextsstring[] detail(int, string, int)all contextsstring[] detail(string, string)all contextsstring[] detail(string, string, int)all contextsvector2[] detail(int, string)all contextsvector2[] detail(int, string, int)all contextsvector2[] detail(string, string)all contextsvector2[] detail(string, string, int)all contextsvector[] detail(int, string)all contextsvector[] detail(int, string, int)all contextsvector[] detail(string, string)all contextsvector[] detail(string, string, int)all contexts