VEX Dictionary / dimport
dimport
Imports into the current shader a variable that the surface's displacement shader exported.
group: displacedisplace
Available in fog, light, shadow, surface
Usage
int dimport(string name, <type> &out)
Examples
No worked examples yet.
Signatures (from vcc -X)
int dimport(string, matrix2 &)fog, light, shadow, surfaceint dimport(string, matrix3 &)fog, light, shadow, surfaceint dimport(string, matrix &)fog, light, shadow, surfaceint dimport(string, float &)fog, light, shadow, surfaceint dimport(string, int &)fog, light, shadow, surfaceint dimport(string, vector4 &)fog, light, shadow, surfaceint dimport(string, string &)fog, light, shadow, surfaceint dimport(string, vector2 &)fog, light, shadow, surfaceint dimport(string, vector &)fog, light, shadow, surface