VEX Dictionary / fastshadow
fastshadow
Casts a ray from a point in a direction to test whether it is occluded.
group: lightshadingshadowlight
Available in displace, fog, light, shadow, surface
Usage
float fastshadow(vector P, vector D, float bias, ...)
Examples
No worked examples yet.
Signatures (from vcc -X)
float fastshadow(vector, vector, float, ...)displace, fog, light, shadow, surface