VEX Dictionary / mx_perlin
mx_perlin
Generates Perlin noise matching MaterialX's implementation, for compatibility with MaterialX-based shading graphs.
group: noiserandom
Available in every context
Usage
float|vector mx_perlin(vector2 pos)
float|vector mx_perlin(vector pos)
float|vector mx_perlin(vector pos, int periodx, int periody, int periodz)
float|vector mx_perlin(vector2 pos, int periodx, int periody)
Examples
No worked examples yet.
Signatures (from vcc -X)
float mx_perlin(vector2)all contextsfloat mx_perlin(vector2, int, int)all contextsfloat mx_perlin(vector)all contextsfloat mx_perlin(vector, int, int, int)all contextsvector mx_perlin(vector2)all contextsvector mx_perlin(vector2, int, int)all contextsvector mx_perlin(vector)all contextsvector mx_perlin(vector, int, int, int)all contexts