VEX Dictionary / noised
noised
Computes Perlin noise together with its analytic derivatives along each axis in a single call.
group: noisenoise
Available in every context
Usage
void noised(float x, float &v, float &dvdx)
void noised(float x, vector &v, vector &dvdx)
void noised(float x, float y, float &v, float &dvdx, float &dvdy)
void noised(float x, float y, vector &v, vector &dvdx, vector &dvdy)
void noised(vector xyz, float &v, float &dvdx, float &dvdy, float &dvdz)
void noised(vector xyz, vector &v, vector &dvdx, vector &dvdy, vector &dvdz)
void noised(vector4 xyzw, float &v, float &dvdx, float &dvdy, float &dvdz, float &dvdw)
void noised(vector4 xyzw, vector &v, vector &dvdx, vector &dvdy, vector &dvdz, vector &dvdw)
Examples
No worked examples yet.
Signatures (from vcc -X)
void noised(float, float &, float &)all contextsvoid noised(float, float, float &, float &, float &)all contextsvoid noised(float, float, vector &, vector &, vector &)all contextsvoid noised(float, vector &, vector &)all contextsvoid noised(vector4, float &, float &, float &, float &, float &)all contextsvoid noised(vector4, vector &, vector &, vector &, vector &, vector &)all contextsvoid noised(vector, float &, float &, float &, float &)all contextsvoid noised(vector, vector &, vector &, vector &, vector &)all contexts