VEX Dictionary / pxnoise
pxnoise
Generates periodic simplex noise with less grid artifact and better derivatives than Perlin noise.
group: noisenoise
Available in every context
Usage
float|vector pxnoise(float x, int xp)
float|vector pxnoise(float x, float y, int xp, int yp)
float|vector pxnoise(vector xyz, int xp, int yp, int zp)
float|vector pxnoise(vector4 xyzt, int xp, int yp, int zp, int wp)
Examples
No worked examples yet.
Signatures (from vcc -X)
float pxnoise(float, float, int, int)all contextsfloat pxnoise(float, int)all contextsfloat pxnoise(vector4, int, int, int, int)all contextsfloat pxnoise(vector, int, int, int)all contextsvector pxnoise(float, float, int, int)all contextsvector pxnoise(float, int)all contextsvector pxnoise(vector4, int, int, int, int)all contextsvector pxnoise(vector, int, int, int)all contexts