VEX Dictionary / usd_bindmaterial
usd_bindmaterial
Binds a material primitive to a given USD primitive for shading assignment.
group: usdusdusd_primusd_material
Available in every context
Usage
int usd_bindmaterial(int stagehandle; string primpath; string materialpath)
Examples
No worked examples yet.
Signatures (from vcc -X)
int usd_bindmaterial(int, string, string)all contexts