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VEX Dictionary / usd_bindmaterial

usd_bindmaterial

Binds a material primitive to a given USD primitive for shading assignment.

group: usdusdusd_primusd_material

Available in every context

Usage

int usd_bindmaterial(int stagehandle; string primpath; string materialpath)

Examples

No worked examples yet.

Signatures (from vcc -X)

Related

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