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ai
2026
UnrealWeek in TD, Oct 18–24, 2026: Epic's AI game jam runs on Unreal MCP, where your docstring is the APIIn the week of Oct 18–24, 2026, Epic announced an AI MegaJam built around Unreal MCP, the editor's server for AI agents. We ran a small Python toolset through it in Unreal Engine 5.8.4 to see what a model reads: the whole docstring, a schema built from type hints, and arguments that are converted rather than checked.
BlenderWeek in TD, Oct 11–17, 2026: Blender's shaders move to a C++ subset, and Epic pivots to AI-accelerated developmentIn the week of Oct 11–17, 2026, Blender published its developers' conference talks, including the case for BSL, the restricted C++ its GPU shaders are being ported to, and Epic's CEO announced a pivot to AI-accelerated development. What both mean for people who write code, plus a 24-line C++ demo of testing shader-style code on the CPU.