Latest / tag
shaders
2026
LatestMaterialX is an IR for materials: build a typed shader graph in Python, then lower it to GLSL and OSLA MaterialX material is a typed dataflow graph stored as XML, which a library type-checks and compiles to several shading languages. With only pip install MaterialX, build a checkerboard material in Python, watch the validator reject a float wired into a color, and generate GLSL and OSL from the same file.
BlenderWeek in TD, Oct 11–17, 2026: Blender's shaders move to a C++ subset, and Epic pivots to AI-accelerated developmentIn the week of Oct 11–17, 2026, Blender published its developers' conference talks, including the case for BSL, the restricted C++ its GPU shaders are being ported to, and Epic's CEO announced a pivot to AI-accelerated development. What both mean for people who write code, plus a 24-line C++ demo of testing shader-style code on the CPU.