VEX Dictionary / agentlocaltransform
agentlocaltransform
Gets one rig transform's matrix relative to its parent, as the agent primitive is posed right now.
group: crowdcrowdstransform
Available in every context
Usage
matrix agentlocaltransform(<geometry>, int prim, int transform)
Examples
No worked examples yet.
Signatures (from vcc -X)
matrix agentlocaltransform(int, int, int)all contextsmatrix agentlocaltransform(string, int, int)all contexts