VEX Dictionary / agentworldtransform
agentworldtransform
Gets one rig transform's matrix accumulated through all its parents, as the agent primitive is posed right now.
group: crowdcrowdstransform
Available in every context
Usage
matrix agentworldtransform(<geometry>, int prim, int transform)
Examples
No worked examples yet.
Signatures (from vcc -X)
matrix agentworldtransform(int, int, int)all contextsmatrix agentworldtransform(string, int, int)all contexts