VEX Dictionary / agentworldtransforms
agentworldtransforms
Reads the current transforms of all bones in an agent primitive's rig, expressed in world space.
group: crowdcrowdstransform
Available in every context
Usage
matrix[] agentworldtransforms(<geometry>, int prim)
Examples
No worked examples yet.
Signatures (from vcc -X)
matrix[] agentworldtransforms(int, int)all contextsmatrix[] agentworldtransforms(string, int)all contexts