Simstim

VEX Dictionary / ptexture

ptexture

Reads a filtered color or value from a Ptex map file at a given face; superseded by texture.

group: textureshadingmapfile

Available in every context

Usage

<type> ptexture(string map, int face_id, ...)
<type> ptexture(string map, int face_id, float s, float t, ...)

Examples

No worked examples yet.

Signatures (from vcc -X)

Related

Full SideFX documentation ↗