VEX Dictionary / texture
texture
Samples a filtered color, and optionally alpha, from a texture map at given coordinates.
group: textureshadingmapfile
Available in every context
Usage
vector|vector4 texture(string map, ...)
vector|vector4 texture(string map, float ss, float tt, ...)
vector|vector4 texture(string map, float s0, float t0, float s1, float t1, float s2, float t2, float s3, float t3, ...)
Examples
No worked examples yet.
Signatures (from vcc -X)
vector4 texture(string, ...)displace, fog, light, shadow, surfacevector4 texture(string, float, float, ...)all contextsvector4 texture(string, float, float, float, float, float, float, float, float, ...)all contextsvector texture(string, ...)displace, fog, light, shadow, surfacevector texture(string, float, float, ...)all contextsvector texture(string, float, float, float, float, float, float, float, float, ...)all contexts