VEX Dictionary / vertexattrib
vertexattrib
Reads a vertex attribute by linear index only, flagging success through an output argument.
group: attribvertexattrib
Available in every context
Usage
<type> vertexattrib(<geometry>, string attribute_name, int linear_vertex_index, int &success)
<type>[] vertexattrib(<geometry>, string attribute_name, int linear_vertex_index, int &success)
Examples
No worked examples yet.
Signatures (from vcc -X)
matrix2 vertexattrib(int, string, int, int &)all contextsmatrix2 vertexattrib(string, string, int, int &)all contextsmatrix3 vertexattrib(int, string, int, int &)all contextsmatrix3 vertexattrib(string, string, int, int &)all contextsmatrix vertexattrib(int, string, int, int &)all contextsmatrix vertexattrib(string, string, int, int &)all contextsdict vertexattrib(int, string, int, int &)all contextsdict vertexattrib(string, string, int, int &)all contextsfloat vertexattrib(int, string, int, int &)all contextsfloat vertexattrib(string, string, int, int &)all contextsint vertexattrib(int, string, int, int &)all contextsint vertexattrib(string, string, int, int &)all contextsvector4 vertexattrib(int, string, int, int &)all contextsvector4 vertexattrib(string, string, int, int &)all contextsstring vertexattrib(int, string, int, int &)all contextsstring vertexattrib(string, string, int, int &)all contextsvector2 vertexattrib(int, string, int, int &)all contextsvector2 vertexattrib(string, string, int, int &)all contextsvector vertexattrib(int, string, int, int &)all contextsvector vertexattrib(string, string, int, int &)all contextsmatrix2[] vertexattrib(int, string, int, int &)all contextsmatrix2[] vertexattrib(string, string, int, int &)all contextsmatrix3[] vertexattrib(int, string, int, int &)all contextsmatrix3[] vertexattrib(string, string, int, int &)all contextsmatrix[] vertexattrib(int, string, int, int &)all contextsmatrix[] vertexattrib(string, string, int, int &)all contextsdict[] vertexattrib(int, string, int, int &)all contextsdict[] vertexattrib(string, string, int, int &)all contextsfloat[] vertexattrib(int, string, int, int &)all contextsfloat[] vertexattrib(string, string, int, int &)all contextsint[] vertexattrib(int, string, int, int &)all contextsint[] vertexattrib(string, string, int, int &)all contextsvector4[] vertexattrib(int, string, int, int &)all contextsvector4[] vertexattrib(string, string, int, int &)all contextsstring[] vertexattrib(int, string, int, int &)all contextsstring[] vertexattrib(string, string, int, int &)all contextsvector2[] vertexattrib(int, string, int, int &)all contextsvector2[] vertexattrib(string, string, int, int &)all contextsvector[] vertexattrib(int, string, int, int &)all contextsvector[] vertexattrib(string, string, int, int &)all contexts