VEX Dictionary / cone
cone
Builds a cone-shaped specular reflectance lobe around a given direction and angle.
group: bsdfshadingpbrbsdf
Available in every context
Usage
bsdf cone(vector normal, vector dir, float angle, ...)
bsdf cone(vector dir, float angle, ...)
Examples
No worked examples yet.
Signatures (from vcc -X)
bsdf cone(vector, float, ...)displace, fog, light, shadow, surfacebsdf cone(vector, vector, float, ...)all contexts