VEX Dictionary / maketransform
maketransform
Builds a 3x3 rotation or 4x4 transform matrix from axes, angles, translation, and scale parameters.
group: transformmatrix
Available in every context
Usage
matrix3 maketransform(vector zaxis, vector yaxis)
matrix3 maketransform(int xyz, vector angles)
matrix maketransform(vector zaxis, vector yaxis, vector translate)
matrix maketransform(int trs, int xyz; const vector t, vector r)
matrix maketransform(int trs, int xyz; const vector t, vector r, vector s)
matrix maketransform(int trs, int xyz; const vector t, vector r, vector s, vector p)
matrix maketransform(int trs, int xyz; const vector t, vector r, vector s, vector p, vector pr)
matrix maketransform(int trs, int xyz; const vector t, vector r, vector s, vector p, vector pr, vector shears)
Examples
No worked examples yet.
Signatures (from vcc -X)
matrix3 maketransform(int, vector)all contextsmatrix3 maketransform(vector, vector)all contextsmatrix maketransform(int, int, vector, vector)all contextsmatrix maketransform(int, int, vector, vector, vector)all contextsmatrix maketransform(int, int, vector, vector, vector, vector)all contextsmatrix maketransform(int, int, vector, vector, vector, vector, vector)all contextsmatrix maketransform(int, int, vector, vector, vector, vector, vector, vector)all contextsmatrix maketransform(vector, vector, vector)all contexts