VEX Dictionary / toNDC
toNDC
Converts a position from the current shading space into a camera's normal device coordinates, with 0 to 1 covering the view.
group: transformtransform
Available in every context
Usage
vector toNDC(vector point)
vector toNDC(string camera_name, vector point)
Examples
No worked examples yet.
Signatures (from vcc -X)
vector toNDC(string, vector)all contextsvector toNDC(vector)all contexts