VEX Dictionary / phonglobe
phonglobe
Produces a blurred Phong reflection lobe around a given direction, optionally anisotropic with separate x/y exponents.
group: bsdfshadingpbrbsdfphong
Available in every context
Usage
bsdf phonglobe(vector dir, float exponent, ...)
bsdf phonglobe(vector nml, vector dir, float exponent, ...)
bsdf phonglobe(vector dir, float exponentx, float exponenty, vector framex, vector framey, ...)
bsdf phonglobe(vector nml, vector dir, float exponentx, float exponenty, vector framex, vector framey, ...)
Examples
No worked examples yet.
Signatures (from vcc -X)
bsdf phonglobe(vector, float, float, vector, vector, ...)displace, fog, light, shadow, surfacebsdf phonglobe(vector, float, ...)displace, fog, light, shadow, surfacebsdf phonglobe(vector, vector, float, float, vector, vector, ...)all contextsbsdf phonglobe(vector, vector, float, ...)all contexts