VEX Dictionary / diffuseBRDF
diffuseBRDF
Computes the diffuse lighting term for reuse inside a custom illuminance loop.
group: shadingshadingbrdf
Available in every context
Usage
float diffuseBRDF(vector L, vector N)
float diffuseBRDF(vector L, vector N, vector V, float rough)
Examples
No worked examples yet.
Signatures (from vcc -X)
float diffuseBRDF(vector, vector)all contextsfloat diffuseBRDF(vector, vector, vector, float)all contexts