VEX Dictionary / getfogname
getfogname
Reports which fog object's shader is currently executing by returning its name, or empty if none is active.
group: shadingshadingfog
Available in displace, fog, light, shadow, surface
Usage
string getfogname()
Examples
No worked examples yet.
Signatures (from vcc -X)
string getfogname(void)displace, fog, light, shadow, surface