Simstim

VEX Dictionary / filterstep

filterstep

Computes the anti-aliased coverage of a step at edge, filtered around x or across an explicit x0 to x1 interval.

group: shadingshading

Available in every context

Usage

float filterstep(float edge, float x, ...)
float filterstep(float edge, float x0, float x1, ...)

Examples

No worked examples yet.

Signatures (from vcc -X)

Related

Full SideFX documentation ↗