VEX Dictionary / filterstep
filterstep
Computes the anti-aliased coverage of a step at edge, filtered around x or across an explicit x0 to x1 interval.
group: shadingshading
Available in every context
Usage
float filterstep(float edge, float x, ...)
float filterstep(float edge, float x0, float x1, ...)
Examples
No worked examples yet.
Signatures (from vcc -X)
float filterstep(float, float, ...)all contextsfloat filterstep(float, float, float, ...)all contexts