Simstim

VEX Dictionary / getglobalraylevel

getglobalraylevel

Reports how deep the global-illumination ray tree currently is, returning nonzero during GI passes.

group: shadingshading

Available in displace, fog, light, shadow, surface

Usage

int getglobalraylevel()

Examples

No worked examples yet.

Signatures (from vcc -X)

Related

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