VEX Dictionary / getlightname
getlightname
Gets the current light's name inside an illuminance loop, or maps an integer light id to a name.
group: shadinglight
Available in displace, fog, light, shadow, surface
Usage
string getlightname()
string getlightname(int lightid)
Examples
No worked examples yet.
Signatures (from vcc -X)
string getlightname(void)displace, fog, light, shadow, surfacestring getlightname(int)displace, fog, surface