Simstim

VEX Dictionary / getobjectname

getobjectname

Reports which object's shader is currently executing by returning its name, or empty if none is active.

group: shadingshading

Available in displace, fog, light, shadow, surface

Usage

string getobjectname()

Examples

No worked examples yet.

Signatures (from vcc -X)

Related

Full SideFX documentation ↗