VEX Dictionary / getptextureid
getptextureid
Gives the current primitive's ptexture face id, which may not match getprimid on subdivision surfaces.
group: shadingshading
Available in displace, fog, light, shadow, surface
Usage
int getptextureid()
Examples
No worked examples yet.
Signatures (from vcc -X)
int getptextureid(void)displace, fog, light, shadow, surface