VEX Dictionary / getsamplestore
getsamplestore
Looks up previously stored shading data at a point in a named in-memory sample channel.
group: shadingshadingproperties
Available in displace, fog, light, shadow, surface
Usage
int getsamplestore(string channel, vector P, int &value)
int getsamplestore(string channel, vector P, float &value)
int getsamplestore(string channel, vector P, vector &value)
int getsamplestore(string channel, vector P, vector4 &value)
Examples
No worked examples yet.
Signatures (from vcc -X)
int getsamplestore(string, vector, float &)displace, fog, light, shadow, surfaceint getsamplestore(string, vector, int &)displace, fog, light, shadow, surfaceint getsamplestore(string, vector, vector4 &)displace, fog, light, shadow, surfaceint getsamplestore(string, vector, vector &)displace, fog, light, shadow, surface