Simstim

VEX Dictionary / getsamplestore

getsamplestore

Looks up previously stored shading data at a point in a named in-memory sample channel.

group: shadingshadingproperties

Available in displace, fog, light, shadow, surface

Usage

int getsamplestore(string channel, vector P, int &value)
int getsamplestore(string channel, vector P, float &value)
int getsamplestore(string channel, vector P, vector &value)
int getsamplestore(string channel, vector P, vector4 &value)

Examples

No worked examples yet.

Signatures (from vcc -X)

Related

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