VEX Dictionary / isuvrendering
isuvrendering
Detects whether the shader is executing during UV unwrapping rather than normal rendering, useful for baking.
group: shadingsurface
Available in displace, fog, light, shadow, surface
Usage
int isuvrendering()
Examples
No worked examples yet.
Signatures (from vcc -X)
int isuvrendering(void)displace, fog, light, shadow, surface