VEX Dictionary / phongBRDF
phongBRDF
Computes the Phong BRDF value for a light and view direction, for use in custom illuminance loops.
group: shadingshadingphongbrdf
Available in every context
Usage
float phongBRDF(vector L, vector N, vector V, float rough)
Examples
No worked examples yet.
Signatures (from vcc -X)
float phongBRDF(vector, vector, vector, float)all contexts