Simstim

VEX Dictionary / reflectlight

reflectlight

Gathers reflected light contribution at a surface point along a direction, used for raytraced reflections in shaders.

group: shadingsurface

Available in displace, fog, light, shadow, surface

Usage

vector reflectlight(float bias, float max_contrib, ...)
vector reflectlight(vector P, vector D, float bias, float max_contrib, ...)
vector reflectlight(vector P, vector N, vector I, float bias, float max_contrib, ...)

Examples

No worked examples yet.

Signatures (from vcc -X)

Related

Full SideFX documentation ↗