VEX Dictionary / scatter
scatter
Simulates one scattering event as a ray passes through geometry, outputting the exit point and direction.
group: shadingshading raytracing
Available in displace, fog, light, shadow, surface
Usage
int scatter(vector ipoint, vector inormal, vector idirection, vector idistribution, float time, float maxdist, vector &opoint, vector &onormal, vector &odirection)
Examples
No worked examples yet.
Signatures (from vcc -X)
int scatter(vector, vector, vector, vector, float, float, vector &, vector &, vector &)displace, fog, light, shadow, surface