VEX Dictionary / simport
simport
Reads a named variable exported by the surface shader, typically from inside an illuminance loop.
group: shadingshadedatafog
Available in fog, light, shadow
Usage
int simport(string name, <type> &value)
Examples
No worked examples yet.
Signatures (from vcc -X)
int simport(string, matrix2 &)fog, light, shadowint simport(string, matrix3 &)fog, light, shadowint simport(string, matrix &)fog, light, shadowint simport(string, float &)fog, light, shadowint simport(string, int &)fog, light, shadowint simport(string, vector4 &)fog, light, shadowint simport(string, string &)fog, light, shadowint simport(string, vector2 &)fog, light, shadowint simport(string, vector &)fog, light, shadow