VEX Dictionary / storelightexport
storelightexport
Writes an export value for one light into a shader export variable, typically inside a light loop.
group: shadinglightpbr
Available in displace, fog, surface
Usage
void storelightexport(string lightname, string exportname, <type> value)
void storelightexport(string lightname, string exportname, <type> value[])
Examples
No worked examples yet.
Signatures (from vcc -X)
void storelightexport(string, string, float)displace, fog, surfacevoid storelightexport(string, string, int)displace, fog, surfacevoid storelightexport(string, string, vector4)displace, fog, surfacevoid storelightexport(string, string, vector)displace, fog, surfacevoid storelightexport(string, string, float[])displace, fog, surfacevoid storelightexport(string, string, int[])displace, fog, surfacevoid storelightexport(string, string, vector4[])displace, fog, surfacevoid storelightexport(string, string, vector[])displace, fog, surface