Simstim

VEX Dictionary / translucent

translucent

Returns a diffuse transmission BSDF that lets light pass through thin surfaces, cheaper than subsurface scattering.

group: shadingshadingpbrbsdf

Available in every context

Usage

bsdf translucent(vector nml, vector ng, ...)

Examples

No worked examples yet.

Signatures (from vcc -X)

Related

Full SideFX documentation ↗